Play an adventurer beached on a zombie-infested island, explore dense environments and try to stay alive.
Monster Island is a survival horror mainly based on crafting weapons and hunting, englobed in a beat them’all component. Its main feature is a guidebook which teaches you how to survive and escape from these cursed islands.
The game was developped by Eko Software company, I was in a 2-month internship there.
During the production, the name of the game changed into How to Survive « Kovac’s rules ».
Game Design : Brice PONCET
Graphic Design : Damien BONNEFOUX
Programming : Florian BONNIN, Olivier LAVALLEY, Jean-Georges LEVIEUX
Sound Design : Raphaël BOUCHAUD